EMBEDEARTH / SEARCH API

Spring Search API

Find natural springs by waterways, trails, protected areas, roads, and nearby settlements.

LIVE QUERY SHAPE

search(feature)
→ filter by area
→ rank by context
→ return geometry
core search

Springs Search API for Real Geographic Queries

Use EDK as a spring API to find springs inside a radius, polygon, region, corridor, or visible map area. Return coordinates, geometry, metadata, and map-ready results in one response, then pass the same features into routing, tiles, or spatial compute.

developers

A Developer Stack for Springs Search and Maps

Start with spring API and add only the EDK primitives the product needs: geocoding, maps, routing, tiles, spatial compute, or agent tools. Teams can keep one springs model across browser experiences, services, pipelines, and AI workflows.

risk

Screen Risk and Constraints Around Springs

Overlay springs with population, environmental, hazard, or infrastructure layers to identify constraints early. EDK can compute buffers, intersections, proximity, and exposure, turning natural spring GIS data into a reproducible risk-screening layer for planning and due diligence.

tiles

Serve Springs as Vector Tiles at Large Scale

When a spring map covers thousands or millions of features, load only the geography visible at the current zoom and viewport. EDK vector tiles keep broad springs layers lightweight while preserving styling and interaction for regional or national maps.

environment

Put Springs in Environmental Context

Connect springs to waterways, trails, protected areas, protected areas, and land-use layers. Use buffers and intersections to study environmental context, field conditions, or development pressure while keeping the source geometry available for maps and further analysis.

routing

Rank Springs by Travel Time and Network Access

Distance alone can misrepresent access to springs. EDK can rank locations by travel time, build catchments, and search corridors or reachable areas. That lets spring API and search work as one geographic operation instead of separate systems.

compute

Compute Spring Density and Watershed Proximity

Use EDK Compute for spring density and watershed proximity. Run nearest, distance, count-within, buffer, containment, intersection, density, and spatial joins directly against springs. Return a score, geometry, ranked list, or map layer without moving the workflow into a separate GIS database.

boundaries

Work with Real Springs Geometry and Boundaries

Preserve polygons, lines, and extents where springs are not simple points. EDK can test containment, overlap, adjacency, area, and distance against the real geometry, making natural spring GIS data useful for environmental analysis, land management, and geographic screening.

ONE GEOGRAPHIC WORKFLOW

Search, map, route, and compute with EDK.

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